1 hour head quick sketch demo

Poppe Totte 1 hour quick sketch

 

Poppe Totte kindly gave me the permission to publish his one hour quick sketch demo, where he shows his approach, thought process, and rendering method. For this demo he used a Conte 1710 charcoal pencil, and fairly smooth drawing paper (not smooth newsprint). Here follow his drawing and accompanying commentary

Step 1: simple block in and trying to find the planes. Think more Asaro than Reilly. I draw more with straight lines than trying to follow exact contour, time 15 minutes.

Poppe Totte 1 hour quick sketch lay-in

 

Step 2: Separate light from dark, I don’t do edgemarkings like Jeff but I define the shapes and try to find the largest forms. Notice how the darks are only half tones right now, time ca 15 minutes which is probably slow but I wanted to be accurate in order to impress you.

Poppe Totte 1 hour quick sketch middle valuePoppe Totte 1 hour quick sketch middle value

 

Step 3, go really dark on the darks, refine edges and shapes, also almost 15 mins which is really not that fast, but again, I went for accurateness.
I also didn’t start on the hair since it gets really easy to smear the whole drawing. Notice though that I sort of already have it in shapes and planes.

Poppe Totte 1 hour quick sketch middle valuePoppe Totte 1 hour quick sketch full dark value

 

Step 3.5. Thiis is where the magic happens, smear out the darks and build up the halftone. Go lighter on the light parts but dont leave any white spots. This stage is only 2-3 minutes.

Poppe Totte 1 hour quick sketch middle valuePoppe Totte 1 hour quick sketch halftones

Last step, final rendering, I refine some of the halftones, going lighter and darker where needed. I use a cut hard eraser for the highlights. Fingers or a stump where needed. Approx time 15-20 mins.

Poppe Totte 1 hour quick sketch

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